Hey hey y'all!
So i worked this shot a little further this week. Started breaking it down a bit mostly on the STU character. The impact when the squirrel attacks happens so quick, it'll probably need to be keyed by hand in the end. Right now it's on 2's, and still needs some work on the post impact. maybe a little body bounce or something to sell the weight. I'm also thinking i've got a better ending in my head then what' represented here... Right now i have the squirrels bouncing off scene, but i'm thinking it'd be more funny if after they knock the dude over, they come in from all directions (maybe 3 or 4 of them) and get the nuts at his feet (nuts aren't in there yet, but that's the idea)
Also, it's mostly gonna be a moving hld on dude for most of the shot to build up the tension and get a nice contrast in timing from trying to feed the squirrel to attack. Here it is so far:
So i think I've got one more blocking pass to go here, then I'll move to a linear pass and on to polishing. Still a ways to go, but it's getting there!