The workflow i used last week of sketching a plan, animating a pencil test in flipbook, and then moving into Maya worked really well for me so i decided to use it again this week. First i planned out my shot in my sketchbook.

Next i went into flipbook and did a rough pencil test to figure out my timing and rough overlapping action.
Unfortunately, i was pretty swamped this week. I had a trip to Las Vegas planned for a combination bachelor party and bowling tournament at the 11th annual Punk Rock Bowling. This is an animation blog, so i won't go into details on that one, but the point is while i had an awesome time, i left Thursday and had very little time left to work on my assignment. This is the first week i wasn't totally happy with the work i turned in. It's mostly OK, but there are some obvious problems to me. Here's what i turned in for week 5:
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